InvisibleMaze
From Hackstrich
This is a project for Burning Man 2013.
Project Status
- 2012-10-19: Started working on the Console half of the software, including maze generation (which will eventually move to the Backend half).
- 2012-10-16: Changed concept from Tic-Tac-Toe to an invisible maze.
- 2012-09-17: Completed schematic and board layout for the Hub LED board. Will submit it with the main Hub board.
- 2012-09-16: Started designing the Hub LED board that plugs into the Hub board and provides R, G, and B high-power LEDs and FETs to control them.
- 2012-09-12: Finished checklist on strip board, CAMed and submitted via OSH Park for manufacturing.
- 2012-09-11: Started working through checklist, needed a bunch of changes to make IR emitter/detector line up.
- 2012-09-09: Started board layout.
- 2012-09-08: Put together BOM and designed schematic for the strip board containing 5 LEDs, the drivers for them (WS2801), the IR emitter/receiver, and the ADC/logic for the IR.
- Wednesdayish on the playa: Started throwing around ideas for 2013's project.
Random Thoughts
- Strips of LEDs/IR sensors run in clear tubes like the Man perimiter's LEDs
- Hubs located at cross points which have high powered LEDs to light squares and laser beams to detect people's location
- All run off the StrichLux system the same as Beacon4
- Higher-resolution grid than was planned for TTT, maybe 4x4 or 5x5 1m or 2m squares?
- Stepping into a square causes the system to generate a maze with the square you stepped in as the starting square.
- Maze is briefly flashed on the lighting strips, then goes dark again.
- "Bumping into a wall" on the maze causes a buzzer-type-sound and that wall to go red.
- Would it also flash the entire maze again? Probably need to wait and see what works best once the system is built.
- Each bump is added up on some kind of scoreboard
- Could have a high-score-board too, with some way for people to enter initials?
- Would probably need/want voice prompts to tell people what to do?